CVEvulnerability
CVE-2018-1000224
7.5 HIGH
Official page ↗
- Status
- Modified
- Published
- 2018-08-20
- Last modified
- 2026-06-17
- Assigner
- [email protected]
- CVSS 3.0 ([email protected])
- 7.5 HIGH — CVSS:3.0/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H
- CVSS 2.0 ([email protected])
- 5.0 MEDIUM — AV:N/AC:L/Au:N/C:N/I:N/A:P
- Weaknesses
- CWE-131, CWE-190, CWE-681, CWE-908, CWE-909
Description
Godot Engine version All versions prior to 2.1.5, all 3.0 versions prior to 3.0.6. contains a Signed/unsigned comparison, wrong buffer size chackes, integer overflow, missing padding initialization vulnerability in (De)Serialization functions (core/io/marshalls.cpp) that can result in DoS (packet of death), possible leak of uninitialized memory. This attack appear to be exploitable via A malformed packet is received over the network by a Godot application that uses built-in serialization (e.g. game server, or game client). Could be triggered by multiplayer opponent. This vulnerability appears to have been fixed in 2.1.5, 3.0.6, master branch after commit feaf03421dda0213382b51aff07bd5a96b29487b.
Affected configurations
• godotengine godot (< 2.1.5)
• godotengine godot (>= 3.0.0 < 3.0.6)
Related
References
- https://github.com/godotengine/godot/issues/20558 Exploit, Issue Tracking, Patch, Third Party Advisory
- https://godotengine.org/article/maintenance-release-godot-2-1-5 Vendor Advisory
- https://godotengine.org/article/maintenance-release-godot-3-0-6 Vendor Advisory
- https://github.com/godotengine/godot/issues/20558 Exploit, Issue Tracking, Patch, Third Party Advisory
- https://godotengine.org/article/maintenance-release-godot-2-1-5 Vendor Advisory
- https://godotengine.org/article/maintenance-release-godot-3-0-6 Vendor Advisory