CVEvulnerability

CVE-2021-26825

7.8 HIGH Published 2021-02-08 Modified 2026-06-17 Official page ↗
Status
Modified
Published
2021-02-08
Last modified
2026-06-17
Assigner
[email protected]
CVSS 3.1 ([email protected])
7.8 HIGH — CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H
CVSS 2.0 ([email protected])
6.8 MEDIUM — AV:N/AC:M/Au:N/C:P/I:P/A:P
Weaknesses
CWE-190

Description

An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.

Affected configurations

• godotengine godot engine (<= 3.2)

Related

Weakness · CWE (1)

  • CWE-190 Integer Overflow or Wraparound weakness

References