GitHub Advisoryadvisory · NuGet
GHSA-6p22-q7w5-33pg ImageMagick has possible memory leak in ASHLAR coder when action fails
LOW
Official page ↗
- Ecosystem
- NuGet
- Packages
- Magick.NET-Q16-AnyCPU, Magick.NET-Q16-HDRI-AnyCPU, Magick.NET-Q16-HDRI-OpenMP-arm64, Magick.NET-Q16-HDRI-arm64, Magick.NET-Q16-HDRI-x64, Magick.NET-Q16-HDRI-x86, Magick.NET-Q16-OpenMP-arm64, Magick.NET-Q16-OpenMP-x64, Magick.NET-Q16-OpenMP-x86, Magick.NET-Q16-arm64, Magick.NET-Q16-x64, Magick.NET-Q16-x86, Magick.NET-Q8-AnyCPU, Magick.NET-Q8-OpenMP-arm64, Magick.NET-Q8-OpenMP-x64, Magick.NET-Q8-arm64, Magick.NET-Q8-x64, Magick.NET-Q8-x86
- Severity
- Low
- CVSS vector
- CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:N/I:N/A:L
- Weaknesses
- CWE-401
- Reviewed
- 2026-03-26
Affected packages
• NuGet Magick.NET-Q16-AnyCPU: < 14.11.1 → fixed in 14.11.1
• NuGet Magick.NET-Q16-HDRI-AnyCPU: < 14.11.1 → fixed in 14.11.1
• NuGet Magick.NET-Q16-HDRI-OpenMP-arm64: < 14.11.1 → fixed in 14.11.1
• NuGet Magick.NET-Q16-HDRI-arm64: < 14.11.1 → fixed in 14.11.1
• NuGet Magick.NET-Q16-HDRI-x64: < 14.11.1 → fixed in 14.11.1
• NuGet Magick.NET-Q16-HDRI-x86: < 14.11.1 → fixed in 14.11.1
• NuGet Magick.NET-Q16-OpenMP-arm64: < 14.11.1 → fixed in 14.11.1
• NuGet Magick.NET-Q16-OpenMP-x64: < 14.11.1 → fixed in 14.11.1
• NuGet Magick.NET-Q16-OpenMP-x86: < 14.11.1 → fixed in 14.11.1
• NuGet Magick.NET-Q16-arm64: < 14.11.1 → fixed in 14.11.1
• NuGet Magick.NET-Q16-x64: < 14.11.1 → fixed in 14.11.1
• NuGet Magick.NET-Q16-x86: < 14.11.1 → fixed in 14.11.1
• NuGet Magick.NET-Q8-AnyCPU: < 14.11.1 → fixed in 14.11.1
• NuGet Magick.NET-Q8-OpenMP-arm64: < 14.11.1 → fixed in 14.11.1
• NuGet Magick.NET-Q8-OpenMP-x64: < 14.11.1 → fixed in 14.11.1
• NuGet Magick.NET-Q8-arm64: < 14.11.1 → fixed in 14.11.1
• NuGet Magick.NET-Q8-x64: < 14.11.1 → fixed in 14.11.1
• NuGet Magick.NET-Q8-x86: < 14.11.1 → fixed in 14.11.1
Description
The ASHLAR coder leaks a temporary image when an action fails and that could result to an out of memory.
Related
Weakness · CWE (1)
- CWE-401 Missing Release of Memory after Effective Lifetime weakness