GitHub Advisoryadvisory · crates.io
GHSA-g588-cjg3-6g78 Steamworks game clients/servers using P2P authentication vulnerable to denial of service
MEDIUM
Official page ↗
- Ecosystem
- crates.io
- Packages
- steamworks
- Severity
- Moderate
- CVSS vector
- CVSS:4.0/AV:N/AC:L/AT:P/PR:N/UI:N/VC:N/VI:N/VA:L/SC:N/SI:N/SA:N
- Weaknesses
- CWE-20
- Reviewed
- 2026-05-11
Affected packages
• crates.io steamworks: < 0.13.1 → fixed in 0.13.1
Description
Processing the raw `ValidateAuthTicketResponse_t` callback data panics when the `m_eAuthSessionResponse` field is `k_EAuthSessionResponseAuthTicketNetworkIdentityFailure`. This can lead to denial of service in game clients and servers using the `begin_authentication_session` API to authenticate players if a malicious game client sends an authentication ticket with a network identity that does not match that of the verifier.
Related
Weakness · CWE (1)
- CWE-20 Improper Input Validation weakness